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Free Course – Windmill 4
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Free Course – Windmill 4
[Event "Denmark"] [Site "?"] [Date "1953.??.??"] [Round "?"] [White "Kupferstich"] [Black "Andreassen"] [Result "1-0"] [SetUp "1"] [FEN "r1N3kr/ppR4p/6pB/4p3/8/5b2/PP3P1P/4K3 w - - 0 1"] [PlyCount "33"] 1. Rg7+ Kf8 2. Rxb7+ Kg8 ({Black has no choice because} 2... Ke8 {results in} 3. Nd6+ Kd8 4. Bg5#) 3. Rg7+ Kf8 4. Rxa7+ Kg8 5. Rxa8 Bxa8 6. Nd6 $1 {Black can’t use his king and rook for the remaining moves of the game! Black resigned. Let’s see how white wins.} g5 7. Kd2 {[%cal Rd2a5,Ra5d8,Rd8e7] White king is headed towards e7 to control the square f7.} g4 8. Kc3 {White moves his king thru light squares to avoid checks by black bishop.} g3 9. hxg3 e4 10. Kd4 e3 11. fxe3 Bd5 {Black loses because he has a bishop. Without the bishop, it would have been a stalemate!} 12. Ke5 Bxa2 13. Kf6 Bd5 14. Ke7 {Now white king controls f7. White is planning to transfer his knight to f6 to checkmate black king!} Bc6 15. b4 {Black has to move his bishop and that will allow white knight to go to e4 or e8 and then to f6.} Bd5 16. Ne8 Bf3 17. Nf6# 1-0
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